The Need for Formalizing Media Semantics in the Games and Entertainment Industry

The digital media and games industry is one of the biggest IT based industries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insufficient reusability capacities of existing tools. In this paper we provide reasons for that, provide a potential solution based on semantic technologies, show the potential of ontologies, and provide scenarios for the application of semantic technologies in the digital media and games industry.

A Semantic-based Search Engine for Professional Knowledge

The search for professional knowledge is affected by an endemic ambiguity in the definition of required and provided competences. Ontologies represent a mean for disambiguation, by providing a shared vocabulary for job market knowledge domain. In this paper we propose an ontology based search engine for curricula, which exploits the semantic annotation of available curricula to rank them with respect to a knowledge request and implements novel technologies for dynamic and interactive web applications development.